Digital Learning and Educational Technology Research Projects
We have multiple ongoing research projects. Please navigate to the corresponding project page for more information.
Advancing the Use of Digital Museum Assets in Schools
Examine the use of Smithsonian Learning Lab in classrooms.
Cloud-Based Writing in K-12 Schools
Using collaborative writing on Google Docs to facilitate literacy learning in k-12
Corpora Use in Second Language Learning
Examine the effect of corpora use on second language vocabulary learning.
CONECTAR: Collaborative Network of Educators for Computational Thinking for All Research
We collaborate with university and K-12 researchers and practitioners to promote computational thinking for students in grades three through
CS1C@OC: Building a Local Area Network of Computer Science Teachers
Increase in-service teachers’ CS content knowledge and their competence and confidence in evidence-based pedagogical practices for teaching CS to diverse learners
Digital Scaffolding for English Language Arts
Examine the efficacy of Visual Syntactic Text Formatting (VSTF) on reading and writing outcomes
From Keystrokes to Achievement Scores: The Moderating Effects of Computer Use on Writing
Analyse NAEP data to identify the impact of prior access to and use of computers on writing achievement.
Integrating Digital Storytelling in Classrooms
We collaborate with DIGICOM, a non-profit education organization in Palm Springs, CA, to develop professional development curriculum for teachers in PSUSD to use digital storytelling in classrooms.
Investigating the Learning and Cost Effectiveness of a Blended English Language Program Implemented in a Developing Country
Measure the effectiveness of blended English language courses compared to traditional face-to-face instruction
Online Collaborative Problem Solving in Remedial College Mathematics
Examine whether small group problem solving improves student course engagement, performance, and attitude toward STEM and virtual learning in an online pre-calculus class, compared to individual problem solving.
Investigating Virtual Learning Environments
Explore the effects of different types of virtual learning environments on teaching and learning processes, outcomes, and attitudes toward STEM in higher education.
Learning Processes and Outcomes in MOOCs
Investigate learning processes and outcomes in Massively Open Online Courses (MOOCs).
Predicting Success, Preventing Failure: Using Learning Analytics to Predict At-Risk Students and Improve Retention in Online English Language Courses
Build a quantitative model to investigate how social engagement, online learning behavior, and student demographics may predict student persistence and performance in online courses
Project SPROUT: Investigating Learning Environments in Higher Education
Examine instructional practices in large undergraduate lecture courses in STEM